Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Double Claw Attack (On its turn, this character can make 1 extra attack instead of moving; both attacks must be against adjacent enemies)
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Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
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Poison +10 (+10 Damage to living enemy; save 11)
When the Empire put a bounty on these ever breeding rats, Luke, and his friends made lots of credits, and improved their shooting skills.
11/17/2014 2:27:14 AM
11/17/2014 5:15:12 PM
11/17/2014 8:33:14 PM
11/18/2014 2:49:47 AM