Special Abilities
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Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
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Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
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Charging Fire (Replaces turn: Can move up to double speed, then attack)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Transport (May move up to 10 medium or small characters, following the rules of Troop Cart)
Commander Effect
Trooper followers within 6 squares gain Advantageous Cover.
Designed to move troops quickly and safely.
11/26/2014 8:17:30 AM
12/5/2016 2:28:58 AM