Special Abilities
        
        
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Twin Attack                                            (Whenever this character attacks, it makes 1 extra attack against the same target)
                
 
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Evade                                            (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
                
 
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Flight                                            (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
                
 
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Mounted Weapon                                            (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
                
 
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Splash 10                                            (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
                
 
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Speed 10                                            (Can move up to 10 squares and attack, or 20 squares without attacking)
                
 
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Charging Fire                                            (Replaces turn: Can move up to double speed, then attack)
                
 
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Damage Reduction 10                                            (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
                
 
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Transport                                            (May move up to 10 medium or small characters, following the rules of Troop Cart)
                
 
        
                
            Commander Effect
        
        
            
                
            
            Trooper followers within 6 squares gain Advantageous Cover.
        
            
            Designed to move troops quickly and safely.
        
 
11/26/2014 8:17:30 AM
12/5/2016 2:28:58 AM