Special Abilities
        
        
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Unique                                    
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Power Blast                                            (Useable once per round, this character gets +10 damage on his next attack. An enemy hit by this character's attack within 6 squares is considered activated this round; Save 11. Huge or larger characters ignore this effect)
                
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Accurate Shot                                            (Can attack an enemy with cover even if it's not the nearest enemy)
                
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Never Tell Me the Odds                                            (Suppresses enemy special abilities that modify initiative)
                
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Cunning Attack                                            (+4 Attack and +10 Damage against an enemy who has not activated this round)
                
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Self-Reliant                                            (This character cannot gain Force Points or spend Force points from another character)
                
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Dodge                                            (When hit by an attack from a nonadjacent enemy, this character takes no damage and can immediately move 1 square with a save of 11. Characters with the Dodge ability cannot also benefit from the Evade ability.)
                
            Force Powers
        
        
                
            "Hokey religions and ancient weapons are no match for a good blaster at your side, kid." -Han Solo
        
 
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