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Allergy Alert: May contain Bantha hair.

Hit Points: 70
Defense: 18
Attack: -1
Damage: -1
Rarity: Uncommon
Base: Huge
Gender: It
Creator: theultrastar
Created: 12/27/2014
Updated: 1/5/2015
Sets: Veterans of War

Special Abilities

  • Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
  • Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Communication Scrambler (Enemies within 3 squares cannot gain CE's, and Allies within 3 cannot have their CE's suppressed.)
  • Secondary (This character cannot collect gambit)
  • Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
  • Shields 2 (When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10)
Average Rating: 8.33 (3)
Deaths_Baine
1/7/2015 11:15:44 PM

since it has a huge base, it is actually quite a bit more useful then at first glance. great way to transmit those C.E's of lower life mandos like the captain.
FlyingArrow
1/16/2015 5:37:58 PM

I think this is my favorite piece in the set.
pegolego
1/16/2015 5:40:32 PM

Yeah, helps break off reliance on Mice, and adds some extra benefits! Fun piece :)
Deaths_Baine
1/16/2015 6:27:42 PM

yeah, now we should release a piece where this gains something called defensive upgrades--- when an enemy moves within 6 squares of this character it gains missiles 20, or something like that :).
SithBot
1/17/2015 1:20:24 PM

Love this idea, I just don't know if I can use it properly, most Mando squads I have come up with require quite a bit of movement. Will be interesting to see the results
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