Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
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Poison +10 (+10 Damage to living enemy; save 11)
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Speed 2 (Can move only 2 squares and attack, or 4 squares without attacking)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
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Attachment (During setup, you may place this character on any hindering terrain on your half of the map. This character ignores Savage if it occupies hindering terrain)
Over thousands of years these creatures migrated across the galaxy by stowing away aboard garbage ships in their microscopic larval forms. They can grow to lengths of 5 to 10 meters and have seven sticky appendages that snatch unwary prey, dragging them to their fanged maw.