Special Abilities
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Burning Attacks (Characters (including this character) damaged by this character are considered to be burning. Each time a burning character activates, it must attempt a save of 11. On a failure, that character takes 10 damage. On a success, that character is no longer burning.)
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Splash 30 (If this character's attack hits, all characters adjacent to the target take 30 damage; save 11. If the attack misses, the target and all adjacent characters take 30 damage; save 11.)
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Destabilizing Attack (Suppresses enemies' Shields abilities when attacking)
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Vonduun Crab Armor 2 (When this character takes damage, it can reduce the damage dealt by 10 with a save of 2)
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Dovin Basal (An enemy farther than 6 squares cannot target this character or allies within 2 squares with an attack, except when combining fire; save 16 negates.)
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Chazrach Reserves 20 (If you roll exactly 5, 10, 15 or 20 for initiative, you can add up to 20 points of Yuuzhan Vong characters whose name contains Chazrach to your squad, adjacent to this character, immediately before your first activation of the round)
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Invasion (Abilities that modify initiative or that trigger on an initiative roll from any character in your squad cannot be suppressed.)
"It's a six-legged armored monster the size of a krayt dragon, with plating a foot thick, and plasma cannons and dovin basals implanted along its spine. And it has a control room and troop compartment in its belly, which somehow doesn't seem gross to me anymore" -Tahiri Veila
4/2/2015 9:22:55 PM
4/4/2015 1:58:32 PM
9/13/2017 1:43:04 AM
9/13/2017 3:37:34 AM
9/13/2017 4:40:06 AM
9/13/2017 5:07:01 AM
9/13/2017 2:18:16 PM
9/15/2017 8:21:39 PM
9/15/2017 10:44:06 PM
9/15/2017 10:57:55 PM (Updated: 9/16/2017 4:45:01 AM)
9/16/2017 5:11:50 AM
9/16/2017 5:28:35 AM (Updated: 9/16/2017 5:29:14 AM)
3/27/2018 3:13:09 AM (Updated: 3/27/2018 3:37:21 PM)
3/30/2018 5:57:41 PM
3/31/2018 11:19:32 PM