Special Abilities
Force Powers
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Force 2. Force Renewal 1; Master of The Force 2
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Jedi Mind Trick 2 (Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
Commander Effect
Ghost Crew allies gain Greater Mobile Attack.
4/6/2015 8:26:29 PM
4/6/2015 9:08:01 PM
4/7/2015 4:49:52 AM (Updated: 4/8/2015 6:34:18 PM)
4/7/2015 4:54:35 AM
4/7/2015 5:13:40 AM