Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
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Juyo Style Mastery (Scores a critical hit on an attack roll of natural 17, 18, 19, or 20. Whenever this character scores a critical hit, make a save of 11; on a success, this character can make 1 immediate extra attack.)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Rule of Two ((only 1 Unique character with a Force rating may be in a squad with this character, that character may spend this characters Force Points once per turn and its own Force Points once per turn))
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Orbalisks (When this character takes damage from an adjacent enemy, he can reduce the damage dealt by 20 with a save of 8)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
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Lightsaber Throw 5 (Force 5, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make 2 attacks against the chosen enemy and against each character adjacent to that enemy.)
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Sith Rage 2 (Force 2: +20 Damage on all attacks this turn)
"They are called orbalisks. Creatures that feed on the power of the dark side"
5/5/2015 6:29:21 PM