Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Force Bond (Allies with a Force rating and a lightsaber gain Force Leap)
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Lightsaber Trainer (At the start of the skirmish, after setup, choose an ally with a Force rating and a lightsaber who costs less than this character. Also choose Shii-Cho Style, Makashi Style, Soresu Style, Ataru Style, Djem So Style, or Niman Style. For the rest of the skirmish, the chosen ally gains the chosen special ability.)
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Ranged Defense Expert (+4 to this character's save rolls against attacks and special abilities of non-adjacent enemies.)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Force Burst (Force 2, replaces turn: 10 damage to all other characters within 6 squares)
Commander Effect
Allies with a lightsaber gain Evade and Ranged Defense Expert.
After the destruction of the Second Death Star, Luke began a mission to find and train the next generation of Jedi Knights.
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