Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Hidden Attacker (If this character occupies or is adjacent to a square with low objects she has +4 Attack)
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Force Bond (Allies with a Force rating and a lightsaber gain Knight Speed)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
Commander Effect
On their turn allies may use a Force power whose name contains Speed at no cost. This still counts towards the number of times they may use Force powers in a turn and a character may not use this power if they have no Force points remaining to spend. When allies use a Force Power whose name contains speed are not slowed by difficult terrain or low objects and ignore enemy characters while moving
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