Special Abilities
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Unique
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Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
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Cybernetic Surgery (Replaces turn: choose 1 adjacent ally with Undead to get +4 Attack on melee attacks for the rest of the skirmish. This effect does not stack.)
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Doctor Death (This character cannot become Undead for any reason. If defeated by an Undead character, this character is removed from play as normal and is not replaced by an Undead copy of itself.)
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Overdose (Replaces attacks: 30 damage to adjacent living character; save 11. If this would defeat a living character, that character becomes Undead. This follows all the same rules as The Sickness.)
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Rapport (Non-Unique Undead characters cost 1 less when in a squad with this character)
Commander Effect
Undead are subject to this effect: Undead followers lose Outbreak and do not have to end their turn adjacent to a living character if they can.
7/1/2015 12:35:31 PM
7/2/2015 3:51:31 AM