Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Disciplined Leader (This character's commander effect cannot be suppressed)
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Dreypa Talisman (Leviathan allies lose Savage. When this charcacter is defeated, choose an adjacent ally with a Force rating. Remove 20 damage from that ally. That ally then gains this character's CE, Dreypa Talisman, and 2 Force points.)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Rapport (Leviathans cost 10 less when in a squad with this character)
Force Powers
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Force 4
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Sith Alchemy 4 (Force 4, replaces attacks: Target living Medium or smaller enemy with 40 Hit Points or less remaining within 6 squares is defeated. You can immediately add a character whose name contains Sith Mutant to your squad. The new character sets up in the square that enemy formerly occupied.)
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Sith Rage 2 (Force 2: +20 Damage on all attacks this turn)
Commander Effect
Leviathan allies gain Huge Walker, Stable Footing, and Double Attack.