Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
-
Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
-
Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
-
Shien Style Mastery (When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
-
Force Ascetic (Cannot spend Force points to reroll or move faster)
-
Self-Reliant (This character cannot gain Force Points or spend Force points from another character)
-
Vader's Agenda (Darth Vader, Fallen Jedi is not subject to Imperial Commander Effects. Darth Vader, Fallen Jedi and Doctor Aphra's Commander effects cannot be suppressed)
-
Rival (Cannot be in a squad with characters with Neither Jedi nor Sith)
Force Powers
-
Force 2
-
Force Renewal 2 (This character gets 2 Force points each time he activates)
-
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
-
Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20)
-
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
-
Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
-
Sith Rage (Force 1: +10 Damage on all attacks this turn)
"This is... blasphemous!"