|
Hit Points:
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30
|
|
Defense:
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15
|
|
Attack:
|
8
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|
Damage:
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30
|
Rarity:
Uncommon
Base:
Medium
Gender:
It
Creator:
Riddlemaker
Created:
7/31/2015
Updated: 7/31/2015
Special Abilities
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Acid Blood (When this character would be defeated, deal 10 damage to each character adjacent to it; save 11. Characters with Xenomorph in the name ignore this damage.)
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Ambush (This character can move and then make all its attacks against 1 enemy who has not activated this round)
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Head Bite (On this character's turn, if it doesn't move, it gets +30 Damage against enemies with 50 or fewer Hit Points remaining)
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Melee Attack (Can attack only adjacent enemies)
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Perfect Predator (This character ignores Stealth. If this character has cover, it cannot be targeted by nonadjacent enemies.)
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Tail Whip (Replaces attacks: Can attack each adjacent enemy once. Knock back each damaged character one square.)
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Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall)
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Where Did It Go? (Replaces Turn: If this character has LOS to an opposing character(s) within 12 squares, target each of those characters, you may then place this character on its card, and at the beginning of the next round place it adjacent to any of the targeted opposing characters. This character activates before any other, but only when using this ability.)
7/31/2015 4:31:08 AM
7/31/2015 9:18:11 AM
7/31/2015 12:05:54 PM
7/31/2015 3:50:21 PM
7/31/2015 11:15:01 PM