Special Abilities
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Unique
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Knight of Ren
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Affinity (This character may be in a First Order squad.)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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The Sacrifice (Once per skirmish, this character may choose to make one attack against a Unique ally. If that ally is defeated, this character gains Sith Rage and Master of the Force 2.)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Stasis (Force 2, Replaces attacks: Target enemy is activated this round, save 16.)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Mind Read (Force 3, Replaces Turn; target one adjacent living enemy, choose one Commander Effect that the enemy has or is subject to. This character gains the chosen commander effect for the next two rounds.)
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Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
12/22/2015 9:18:00 AM