Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Instill Fear (Enemy and allied followers within 6 squares get -2 to save rolls)
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Doctrine of Fear (Enemy characters within 6 squares get -4 Attack)
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Turn to the Dark Side (Replaces attacks: range 6; 20 damage to 1 target with a Force rating. The target can choose to negate this damage and instead make a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.)
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Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that character gains Lightsaber Duelist.)
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Wellspring of the Dark Side (Only usable once per skirmish and replaces turn. Target an allied, unique character with a Force rating. If it has Force Renewal 1, increase it to Force Renewal 2, and give it Master of the Force 2 (if it doesn't already have it).)
Force Powers
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Force 4
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Force Fear (Force 1, use this ability only on this character's turn; sight; target living enemy gets -4 Attack and -4 Defense until the end of the round; Characters with a Force Rating may avoid this effect with a successful SAVE 11.)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Within the cave on Dagobah, Luke Skywalker encountered more than be bargained for.
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2/11/2016 4:25:54 AM
2/11/2016 4:27:42 AM (Updated: 2/11/2016 4:27:55 AM)
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