Special Abilities
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Neo-Crusader
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Affinity (May be in an Old Republic squad that contains the Jedi Exile)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Beskar'gam 6 (When this character takes damage, he reduces the damage dealt by 10 with a save of 6)
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Mandalorian Conscription (All characters in your squad are considered Mandalorian for the rest of the skirmish)
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Mandalorian Reserves 20 (If you roll a 16 for initiative, you can add up to 20 points of Mandalorian characters to your squad immediately before your first activation of the round)
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Synergy +4 (+4 Attack and +4 Defense while an allied character named The Jedi Exile is within 6 squares)
Commander Effect
All allies that count as a Neo-Crusader gain +3 Attack and +3 Defense
"And Canderous is a loyal beast, no matter how much he is broken upon Revan's will"-Darth Traya
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