Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
Force Powers
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Force 5
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
"It is obvious that this contest cannot be decided by our knowledge of the Force, but by our skills with a lightsaber." -Dooku
12/26/2010 3:22:19 AM
11/1/2012 2:48:52 AM
11/1/2012 3:00:14 AM (Updated: 11/1/2012 3:00:42 AM)
11/2/2012 1:47:26 PM