Special Abilities
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Unique
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Speed 16 (Can move up to 16 squares and attack, or 32 squares without attacking)
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Mobile Attack (Can move both before and after attacking)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Self-Destruct 20 (When this character is defeated, each adjacent character takes 20 damage)
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Vehicle (At the end of his turn, you may replace this character with a Medium character of equal or lesser cost who counts as Plo Koon. The replacement character starts with damage equal to the damage currently on this character and is considered activated this round.)
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Rapport (Characters whose names contain ARC Trooper cost 2 less when in the same squad as this character)
Force Powers
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Force 4
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Force Evade (Force 1: When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Force Accuracy (Force 1: +10 Damage on all attacks this turn)
Commander Effect
Republic allies with Pilot or Mounted Weapon who begin their turn within 6 squares of this character gain +4 attack until the end of the round.
4/4/2016 9:35:56 PM
4/7/2016 2:42:00 PM
4/7/2016 4:01:27 PM