Special Abilities
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Unique
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Pilot
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Shien Style Mastery (When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
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Defender (When a Republic ally with Order 66 within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11)
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Force Bond (Allies named Baran Do Sage gain Force Renewal 1.)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Electric Judgment 2 (Force 2, replaces attacks: range 6; 20 damage to target. Huge or smaller characters are considered activated this round; save 11)
Commander Effect
Allies whose name contains Wolfpack or who count as Commander Wolffe gain Avoid Defeat and Tenacious +2.
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