Special Abilities
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Bounty Hunter +2 (+2 Attack against Unique enemies)
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Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
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Stun Gas (Replaces attacks: Adjacent living targets are considered activated this round and cannot make attacks of opportunity this turn; save 11 negates. Huge or larger characters ignore this effect.)
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Stable Platform (After making an attack on its turn, this character may immediately use a special ability that replaces attacks)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
"A dead bounty is an easy bounty, but to take a target alive... that will cost you extra." - Mandalorian Recovery Agent
4/22/2016 5:08:40 AM
4/22/2016 2:27:44 PM
4/22/2016 6:20:02 PM
4/22/2016 11:06:51 PM
4/22/2016 11:07:17 PM
4/26/2016 4:41:23 PM