Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Droid (Immune to critical hits; not subject to commander effects)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Alert (Enemies attacking this character, receive no bonuses from Cunning Attack, Opportunist, Deceptive or Advantageous Attack.)
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Medical Supplies (Replaces turn: choose 1 adjacent ally to gain Heal 10 for the rest of the skirmish)
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Medical Scan (Usable once per round on this character’s turn; range 12; remove 10 damage from a living ally)
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Medical Pack (Replaces attacks: range 6; remove 10 damage from target living ally and from each living ally within 2 squares of the target)
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Heal 30 (Replaces attacks: touch; remove 30 damage from a living character)
darting around the battlefield, these droids heal wounded soldiers, saving lives.
5/5/2016 2:01:21 AM
5/5/2016 11:19:08 AM
5/5/2016 2:01:09 PM