Special Abilities
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Double Claw Attack (On his turn, this character can make 1 extra attack instead of moving; both attacks must be against adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Mercenary (This character can move only if he cannot make an attack from his starting space)
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Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
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Rend +10 (If both of his attacks hit the same adjacent enemy, this character's second attack gets +10 Damage)
Commander Effect
Followers with Mercenary gain Twin Attack.
6/13/2016 1:47:22 PM