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Has never underestimated the power of the Dark Side.

Hit Points: 60
Defense: 18
Attack: 10
Damage: 30
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: CorellianComedian
Created: 6/8/2016
Sets: CC's CCCs

Special Abilities

  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Camaraderie (An ally whose name contains Captain Argyus gains Senate Commando and Hand Signals)

Commander Effect

Characters in your squad whose name contains Senate and who have cover (including this character) cannot be targeted by enemies further than 6 squares away. Followers whose name contains Senate gain Mobile Attack.

The elite branch of the Senate Guards, the Senate Commandos were dispatched into warzones as commando units and bodyguards to Republic senators.

Average Rating: --
donnyrides
6/8/2016 7:40:24 PM

Mobile attack doesn't help people that can't attack and move in the same turn. Maybe something nice would be to remove Heavy Weapon from "Senate" pieces.
Naarkon
6/8/2016 9:23:14 PM (Updated: 6/8/2016 9:24:16 PM)

Something like Death Strike instead of mobile might be interesting, to go with CQF from Argyus.
CorellianComedian
6/12/2016 11:45:47 PM

Wow, not sure how I missed these comments :P The boost is mainly supposed to be for Senate Commandos, I suppose thematically it would fit better to just say "name contains Senate Commando" since the guards can't use Mobile and wouldn't be as stealthy as the commandos. But I thought hey, why not let the guards tag along too. Losing HW would have been a good addition, but I think it would clutter up the card. But thanks for the feedback!
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