Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Impulsive Reprisal (If a Unique allied character is defeated, for the remainder of the skirmish this character has +4 Attack and +10 Damage)
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Presumed Dead (The first time this character’s Hit Points are reduced to half or less, he may immediately return to his squad’s setup area with his original Hit Points)
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Survival Expert (+4 to this character’s save rolls)
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Jedi Bodyguard (If an adjacent ally with a Force rating would take damage from an attack, this character can take the damage instead)
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Backlash (This character can move and then make all of his attacks against 1 enemy who has already activated this round)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Savage Assault (Force 1: +2 Attack and +10 Damage until the end of this character's turn. This character gains Savage until it defeats a living enemy.)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Recovery 60 (Force 3, replaces turn: Remove 60 damage from this character)
"Even the younglings? Copy." "NO!" - A clone trooper and K'Kruhk.
6/16/2016 7:25:15 PM
6/16/2016 7:41:12 PM
8/30/2023 3:45:45 PM
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8/30/2023 10:10:10 PM (Updated: 8/30/2023 10:11:13 PM)
8/30/2023 10:15:49 PM