Hit Points:
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300
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Defense:
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10
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Attack:
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0
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Damage:
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0
|
Rarity:
Base:
Colossal
Gender:
It
Creator:
Kamikaze13
Created:
6/23/2016
Updated: 6/23/2016
Special Abilities
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Order 66
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Colossal (Large and smaller characters may occupy squares on this character's base and are considered adjacent. Low objects and Large and smaller characters do not provide cover against this character's attack. Ignores movement costs to enter squares containing difficult terrain, low objects, and trenches. Never has cover. Cannot benefit from Bodyguard or Draw Fire.)
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Damage Reduction 30 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 30. Attacks with lightsabers ignore this special ability)
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Heavy Laser Cannon (1 activation: Make 2 attacks. Attack +10. On a hit, 60 damage to target and 20 damage to each character adjacent to that target; save 11. On a miss, 20 damage to the target and to each character adjacent to that target; save 11)
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Improved Missiles 10 (Replaces attacks, sight: 10 damage to target and to each character adjacent to that target; save 16)
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Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Move 8 (1 activation: Move up to 8 squares)
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Order 66 Reserves 40 (If you roll 20 for initiative, you can add up to 40 points of characters with Order 66 to your squad immediately before your first activation of the round)
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Relentless (Moves forward only)
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Repeating Laser Cannon (1 activation: Make 4 attacks. Attack +8, Damage 20)
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Stable Platform (After making an attack on its turn, this character may immediately use a special ability that replaces attacks)
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Staggered Activation 4 (Activates 4 times per round; each activation counts as 1 of your 2 activations in a phase. Each round, this character must use 2 activations to move or use move actions, 1 activation to use Heavy Laser Cannons, and 1 activation to use Repeating Laser Cannon. Not subject to commander effects.)
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Stomp 2 (Whenever this character moves, any characters occupying squares on its base or squares it moves into are immediately defeated. Characters can avoid this effect with a save of 2)
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Weak Spots 10 (This character's Damage Reduction is reduced to 10 against attacks from adjacent enemies)
6/23/2016 2:36:00 AM (Updated: 6/23/2016 2:39:40 AM)
6/23/2016 2:29:59 PM
6/23/2016 6:01:17 PM
6/23/2016 8:11:49 PM
6/23/2016 8:21:38 PM
12/6/2016 2:08:27 PM
12/7/2016 10:38:05 AM (Updated: 12/7/2016 10:41:10 AM)