Special Abilities
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Unique
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Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
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Central Computer Control (Enemies must make a save of 11 before using abilities that effect doors until the end of the round)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Rapport (Allies whose names contain Bespin Guard or Cloud Car cost 2 less when in the same squad as this character.)
Commander Effect
Bespin Guard allies gain coordinated movement (At the end of this character's turn, 1 Bespin ally may immediately move up to 2 squares) and Deadeye
4/18/2017 3:01:33 AM
4/18/2017 8:20:54 PM