Special Abilities
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Unique
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement.)
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Flamethrower 10 (Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
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Slash 20 (Replaces attacks: Attack an adjacent enemy at +12 Attack for 20 Damage. This counts as a melee attack and does not trigger Stable Platform)
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Stable Platform (After making an attack on its turn, this character may immediately use a special ability that replaces attacks)
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Teamwork (At the end of this character's turn, it may immediately make an attack or use an ability that replaces attacks)
Force Powers
Commander Effect
Droids are subject to these effects: Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Characters in your squad whose names contain Battle Droid gain Squad Firepower.
8/10/2016 8:59:59 PM
8/11/2016 12:07:52 AM
8/11/2016 12:20:47 AM (Updated: 8/11/2016 12:21:16 AM)
8/11/2016 1:10:29 AM
8/11/2016 1:30:56 AM
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8/11/2016 7:42:45 PM