Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Bravado +10 (+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
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Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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Blaster 20 (Replaces attacks: sight; +12 Attack for 20 Damage)
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Rival (May not be in a squad with any character with a Force rating and a higher point cost)
Force Powers
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Force 2
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
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Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11)
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Force Essence (When this character is defeated, you may immediately set up a character named Freedon Nadd, Dark Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
Commander Effect
Allies with a lower printed cost than this character gain +4 attack.
11/14/2016 7:14:32 PM (Updated: 11/14/2016 9:55:42 PM)
11/15/2016 1:30:09 AM
11/15/2016 1:39:25 AM
11/15/2016 2:26:05 AM
11/15/2016 1:45:24 PM
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10/4/2017 4:01:14 PM
10/5/2017 4:23:29 PM
11/17/2021 6:35:02 AM
11/17/2021 12:55:03 PM (Updated: 11/17/2021 12:55:46 PM)