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Is more powerful than any Jedi!

Hit Points: 70
Defense: 17
Attack: 8
Damage: 20
Rarity:
Base: Medium
Gender: Male
Creator: General_Grievous
Created: 1/31/2017
Updated: 2/4/2017

Special Abilities

  • Unique
  • Fire Support Mission (Replaces turn: Choose 1 enemy within line of sight, ignoring cover, 60 damage to target enemy and every character within 2 squares; save 6. A successful save reduces the damage to 10.)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
  • Rival (This character cannot be in a squad that contains any character whose name contains Tarkin)
  • Ambitious (When another allied commander with a higher cost activates within line of sight, this character can immediately move up to its speed towards that commander. This movement does not count as an activation.)

Commander Effect

If this character would take damage from an attack, an adjacent follower can take the damage instead. Whenever an enemy within 6 squares damages this character, one adjacent follower with line of sight to that enemy may make 1 immediate attack against that character. This attack does not use the targeting rules.

Average Rating: --
General_Grievous
1/31/2017 5:52:31 AM

FSM for the Death Star, avoid defeat because man you can't kill this guy, unless it's a Death Star. Intuition for being a random guy that rose to such high ranks, and his CE seemed to best fit the opening scene where he's shot and his general guard demeanour
CorellianComedian
1/31/2017 10:35:00 PM

Wow, nice use of Dooku's CE! FSM + Intuition is amazing, but strangely not overkill.
donnyrides
2/1/2017 1:13:13 AM (Updated: 2/1/2017 1:14:12 AM)

CC another +1 for stolen ability recognition! Everything on this character looks good. The last sentence of the commander effect is kind of funny. If anybody watches Teen Titans Go, it sounds like Starfire is saying it.
General_Grievous
2/1/2017 6:25:30 PM

Haha nice Donny and definitely thought Dooku's CE fit great on Krennic after seeing him get shot at the beginning
jen'ari
2/3/2017 8:00:21 PM

Intuition is powerful on him, I do not know if it fits, since he needed some help from Tarkin and Vader in knowing what to do
saber1
2/3/2017 10:02:20 PM

Abilities look good, though I agree Intuition looks out of place. Cool and useful CE.
General_Grievous
2/4/2017 12:58:22 AM

Hmm good point I'll reword something
General_Grievous
2/4/2017 1:06:22 AM

Swapped Intuition for ambitious. Recreating the running to Vader idea, and still allowing him to set up for a FSM
jen'ari
2/4/2017 1:24:32 AM

I like this much better. I don't know how many commanders one would play with that cost more, but it leaves it open to move multiple times, don't know if it is an issue, just thought I would bring it up. This is very snivelling like Krennic
General_Grievous
2/4/2017 2:04:03 AM

Haha thanks, this is what I was going for. And yes at 25 you are eliminating a lot of the low cost options as he is trying to suck up to his bosses. And inadventerally being able to potentially set up for a strike, and even retreat to another commander later haha
jen'ari
2/4/2017 2:10:55 AM

Very much like a little rat with arrogance. I like it
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