Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Absolute Devotion (Whenever this character would take damage, he may attempt a save of 6. On a success, a living ally within 6 squares may take the damage instead.)
Force Powers
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Force 2
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Force Renewal 3 (This character gets 3 Force points each time he activates)
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Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
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Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
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Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
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Master Illusion (Force 2: When hit by an attack, this character takes no damage unless the attacker makes a save of 16)
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Recovery 20 (Force 1, replaces turn: Remove 20 damage from this character)
Commander Effect
Allied characters named Emperor's Hand gain Enforcer 10 (This character gets +10 Damage while an ally at full health whose name contains Palpatine is within 6 squares) and Lightsaber Assault.
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