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Will take you as its padawan learner.

Fringe Gorog 180  
Hit Points: 300
Defense: 12
Attack: 15
Damage: 50
Rarity:
Base: Colossal
Gender: Male
Creator: Kamikaze13
Created: 4/19/2017
Updated: 4/21/2017

Special Abilities

  • Melee Attack (Can attack only adjacent enemies)
  • Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
  • Colossal (Large and smaller characters may occupy squares on this character's base and are considered adjacent. Low objects and Large and smaller characters do not provide cover against this character's attack. Ignores movement costs to enter squares containing difficult terrain, low objects, and trenches. Never has cover. Cannot benefit from Bodyguard or Draw Fire.)
  • Staggered Activation 3 (Activates 3 times per round; each activation counts as 1 of your 2 activations in a phase. Each round, this character must use 1 activation to move or use move actions, 1 activation to use Sweep Attack, and 1 activation to use Snarling Bellow. Not subject to commander effects.)
  • Massive Sweep Attack (1 activation: Attack each adjacent character once)
  • Snarling Bellow (1 activation: Range 6; 10 damage to target and each other character within 6 squares of the target. All effected characters are activated, save 16)
  • Melee Reach 6 (When attacking, this character treats enemies up to 6 squares away as adjacent)
  • Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
  • Devour (If this character hits an adjacent living character with a critical hit the target is defeated)
  • Indiscriminate (When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)

"Now how do I kill it?!" "I'm not sure you can!" -Starkiller and Kota argue about the Gorog

Average Rating: --
saber1
4/19/2017 4:28:49 AM

This thing looks so nasty. 300HP with DR20? Oooooh man! MR8 is a little OP as it'll cover half the map (or more, I haven't done the math). Should it have a movement hindrance at least? Use Caedus to shove enemies within reach and let the sweeps begin!
donnyrides
4/19/2017 6:47:53 PM (Updated: 4/19/2017 6:53:23 PM)

He doesn't have melee but has melee reach 8. Does he benefit from Tarpals? Can he be healed? He looks tough but It'd be fun to ride Maul CotS on Sithbots Boga and try to kick it's ace =) with twin-quad-rage. Sounds like a fun challenge.
AlexTheGreat
4/19/2017 10:04:39 PM

Great mini brother!!!! Consider using Speed (2,4).
Kamikaze13
4/19/2017 11:02:18 PM

Thanks for the feedback! Added Melee, Savage, Devour and changed Melee Reach to 6. I could also make it so Sweep attack hits allies too, if anyone thinks it is warranted. For hindering movement Colossal does not ignore walls, so there's that, and it might not move fast for it's size but compared to a human it would. Though I'll take it into consideration.
>Jase<
4/21/2017 3:36:47 PM

But it can move up to double speed and still attack.
CorellianComedian
4/22/2017 3:23:56 AM

Should he have something like "Walk 4" like the AT-AT has, or something?
General_Grievous
4/22/2017 10:02:28 PM

Man a lot of massive beats this time for savage characters. And same as the others you may want to give him: Unhindered [Ignores all characters and terrain while moving]
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