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If you strike Bloo Milk down, it shall become more powerful than you can possibly imagine.

Fringe The Bendu 78  
Hit Points: 140
Defense: 13
Attack: 15
Damage: 30
Rarity: Rare
Base: Huge
Gender: Male
Creator: AlexTheGreat
Created: 4/19/2017
Updated: 4/20/2017

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
  • Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
  • Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
  • Independent (This character is not subject to allied commander effects. This character cannot combine fire, and allies may not combine fire with it. This character ignores force powers and special abilities that grant extra attacks, twin attack, or that would increase its attack, defense, or damage.)
  • Splash 30 (If this character's attack hits, all characters adjacent to the target take 30 damage; save 11. If the attack misses, the target and all adjacent characters take 30 damage; save 11.)

Force Powers

  • Force 3
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
  • Force Storm 3 (Force 2, replaces attacks: 30 damage to all characters within 2 squares)
  • Force Spirit 8 (If this character is defeated, immediately add 8 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
  • Sense the Future (Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)

Commander Effect

Characters in your squad with a Force rating get Force Renewal 1. Characters in your squad with a Force rating can spend The Bendu's force points instead.

Average Rating: --
General_Grievous
4/19/2017 9:53:49 PM

Quite the master of the force here! Alright so awesome ideas only critiques I can see is: He super charges force users where they are normally somewhat balanced by lack of batteries (imagine this guy and Bastille for unlimited force) so you may want to consider upping cost to 100 for theme reasons and to prevent abuse, similar to The Father piece. But then you may have to give him more staying power. I may also drop the second part of his CE as force renewal 2 is pretty deadly as is.
General_Grievous
4/19/2017 10:03:57 PM

Also the force spirit angle is interesting, but thinking of him in the show he was able to get shot/wounded and affect things physically. Maybe HP and something like presumed dead/avoid defeat would be cool? Basically you are at a crossroads for epic force battery or epic force user and it's a cool new idea but right now he is an auto include for any force teams and may need a slight tweaking or else perma-bastilla going on.
General_Grievous
4/19/2017 10:04:45 PM

You could also leave him as is and give him rival for trouble characters/factions or even stipulate that he can only be on a team with three other characters or some such thing. Main trouble characters with unlimited force would be Sith/Old Republic squads so maybe rival for those?
AlexTheGreat
4/19/2017 10:18:25 PM

Got it!! I'm not such a big fan of theme characters or squads so I'll probably try and change him to fit more easy in a squad! I like the rival idea of yours!
AlexTheGreat
4/19/2017 10:24:38 PM

The hole idea was that Bendu can't die. He is considered to be something like a force deity or spirit that takes the form of a creature. He was shot in the show but he didn't die he just vanished!
gholli69
4/19/2017 10:39:27 PM

Yes, this design is powerful, however having your enemy be able to roll up on him and kill 43 points from your squad by spending 1FP to kill him makes it a lot more reasonable. That CE is pretty nasty though granting renewal 2 is pretty good but a Marn player will eat bendus FPs before he can use them if they are smart due to the second part of the CE.
AlexTheGreat
4/19/2017 10:54:42 PM

Anyway guys I changed him a bit!! He remains a force battery losing his light/dark spirit and becomes more of a fighter with hp atk def dmg and his SAs!
General_Grievous
4/22/2017 10:07:57 PM

I like him a lot better now, 78 points is enough to dissuade Bastille abuse and yet he really helps out cheap force users. Great job
General_Grievous
4/22/2017 10:08:30 PM

You could probably up his force storm to one of the highest ones after that Rebels finale hahaha
AlexTheGreat
4/22/2017 10:12:34 PM

Thanks a lot mate! I'm glad that you like it and yes you are right, I also believe that there should be something like Force Storm 50 hahahha!!!
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