Hit Points:
|
200
|
Defense:
|
20
|
Attack:
|
-1
|
Damage:
|
-1
|
Rarity:
Base:
Small
Gender:
Male
Creator:
>Jase<
Created:
4/20/2017
Updated: 4/21/2017
Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
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Stable Footing (Not slowed by difficult terrain or low objects)
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Huge Walker (Ignores Medium or smaller characters while moving)
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6x6 (This character occupies a 6 by 6 area. Ignores walls while moving, walls that this character moves through are destroyed for the rest of the skirmish.)
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Staggered Activation 4 (Activates 4 times per round; each activation counts as 1 of your 2 activations in a phase. Each round, this character must use 2 activations to move, 2 activations to use Bite, Claw or Tail, Not subject to commander effects.)
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Bite (1 activation: Make 1 attack against an adjacent enemy. +16 Attack for 50 Damage.)
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Claw (1 activation: Choose 2 target enemies within 3 squares or the same enemy twice. +12 Attack for 20 Damage. if the attack hits place the enemy adjacent to this character, save 11. Repeat for the other chosen target.)
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Tail (1 activation: Make 1 attack against an enemy within 3 squares and each enemy adjacent to that character. +10 Attack for 20 Damage. if the attack hits move the enemy 3 squares away from this character.)
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Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
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Weak Spots 10 (This character's Damage Reduction is reduced to 10 against attacks from adjacent enemies)
4/21/2017 3:23:32 AM
4/21/2017 3:32:08 PM (Updated: 4/21/2017 3:32:33 PM)
4/22/2017 10:01:09 PM