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Hit Points: 140
Defense: 15
Attack: 16
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Lord Starkiller
Created: 4/25/2017
Updated: 4/25/2017

Special Abilities

  • Unique
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Sith Hunter (+4 Attack and +10 Damage against Sith enemies)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Lightsaber Resistance (+2 Defense when attacked by an adjacent enemy with a Force rating)
  • Unleashed (This character may use Force powers that replace attacks one additional time per turn)
  • Force-Attuned Armor (Whenever this character takes damage, he reduces the damage by 10 with a save of 11)
  • Unorthadox Lightsaber Style (When this character is hit by an attack, roll a save of 11; On a success, this character takes no damage; If the attacking character is melee, that character must roll a save of 11; On a failure, this character may make an immediate attack against that character)
  • Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
  • Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Melee Attack (Can attack only adjacent enemies)

Force Powers

  • Force 4
  • Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
  • Force Pull 3 (Force 3, replaces turn: range 6; move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy at +4 Attack and +10 Damage.)
  • Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
  • Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
  • Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
  • Lightsaber Protection (Force 1, When this character or an adjacent ally is hit by a non-melee attack; that character takes no damage with a SAVE 11)

Commander Effect

All allied Rebel and New Republic characters within 6 squares of this character gain +4 Attack and Defense. If any of those characters have "Luke" or "Leia in their names then those characters instead gain +5 Attack and Defense and the "Sith Hunter" ability.

Now clad in an all-white version of the armor he wore as Vader, the Skywalker family vows to defeat The Emperor and restore peace to the galaxy.

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