RegisterDonate Login

What a piece of junk!

Hit Points: 160
Defense: 24
Attack: 16
Damage: 30
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: donnyrides
Created: 4/26/2017
Updated: 4/27/2017

Special Abilities

  • Unique, Melee Attack, Double Attack
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
  • Wound in the Force (At the start of this character's turn, if any adjacent enemies have Force points remaining, transfer 1 Force point from each adjacent enemy to this character. Enemy characters within 6 squares cannot gain Force points.)
  • Snatch Life (Whenever this character defeats and adjacent enemy with a melee attack, remove 20 damage from this character and gain 1 force point if the enemy had force points remaining.)
  • Sai Cha (If this character rolls a 19 or 20 on an attack against a non-unique enemy, the target is defeated)

Force Powers

  • Force 2
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
  • Sith Rage (Force 1: +10 Damage on all attacks this turn)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Sever Force (Force 3: replaces turn; Target adjacent character cannot spend Force points for the rest of the skirmish)
  • Drain Life 5 (Force 5, replaces attacks: range 6; 50 damage to target living enemy and to each living enemy adjacent to target; save 16. Remove damage from this character equal to the damage dealt.)
  • Sith Hunger 3 (Force 3, replaces attacks: range 6; 30 damage to target living enemy, and remove 30 damage from this character. If the target has Force points remaining, transfer up to 3 Force points from the target to this character.)
Average Rating: --
donnyrides
4/26/2017 9:14:56 PM

Making monster characters isn't really my forte. Did I go overboard? He Doesn't have Evade or Parry or some style that blocks everything. He does have LS defense but every time you think you've got him licked, he steals some life from somebody. He can do it in mass with saves or he can hit a single target and still smack them with 2 more bursts of lightning if needed. I'm satisfied. Found Sai Cha while researching on the web. It was an attack that was used in his LS style of Atra-Manua. It cuts off the enemies head. It sounded cool so I added it.
saber1
4/26/2017 10:24:24 PM (Updated: 4/26/2017 10:25:14 PM)

A good start but a few suggestions, if I may. Sever Force on someone with a ton of Force points and so difficult to kill is worrisome. I would drop it. Also, Sai Cha probably should have a save involved or deal triple damage on a 19 or 20. Snatch Life, Force Hunger and Drain Life have too much overlap. I'd probably drop 1 of them.
Lord Starkiller
4/26/2017 10:37:29 PM

I was gonna second that. Force Sever makes things WAY too one-sided. Other than that, great custom so far.
CorellianComedian
4/26/2017 10:42:13 PM

Hmmm... I'm wondering about Sever Force. Speed 8 with Intuition means he can set himself up for it nicely, but he can also do it with Revan's swap. Point being: it's really easy to use. But, at the same time, you're sacrificing the turn of a 130 point piece to shut off someone else's Force. Sure, he can use it a lot, but why spend the entire game choking your opponent's FP instead of just killing them with his awesome Force powers? With that wicked Sith Hunger 3 and Wound in the Force, they aren't going to have many FP anyways.
CorellianComedian
4/26/2017 11:32:01 PM

Not sure about Sai Cha - 10% chance is nasty, but you won't be spending much time attacking when he'll be able to Drain Life at least every other turn, maybe more. I like this guy a lot, and I think he's pretty well-balanced. Nice to see Nihilus finally do something with a lightsaber, too :P
spryguy1981
4/27/2017 12:50:22 AM

I think Sai Cha should be relegated towards Non-Uniques. I think having a 10% chance of insta-death on someone's Epic or power piece is a bit much. Either that or make it triple damage.
donnyrides
4/27/2017 1:31:04 AM (Updated: 4/27/2017 9:07:06 PM)

Was thinking of giving a save on sai cha. I thought my force powers were pretty clever actually. One hits a single target with no save. One hits multiple targets with a save. Sever force was more for theme. Using this guy's turn for that would be wasteful. In OR you can put arca on thons back and pull off sever really easily too. If you guys think it's too much I'll take your word for it
CorellianComedian
4/27/2017 2:41:33 AM

I think Sever Force is fine. And I didn't really come out and say it earlier: nice suite of Force powers! The possibilities are ENDLESS!
donnyrides
4/27/2017 1:41:09 PM

I adjusted Sai Cha to only impact non-uniques. This nerfs it a lot and keeps the enemy EPIC safe since MotF 3 allows for rerolls of an attack 3 times plus the original 2 attacks giving a 40.95% compound chance of instant death. Yikes!!! BUT he IS EPIC right? I think disintegrate on boba worked better because of no force points to let him reroll.
Kamikaze13
4/27/2017 8:53:14 PM

Sith Hunger 2 does 30 damage. I'd up the damage of SH3, spending your turn to do 20 doesn't seem like much. I know it would heal him and steal Force but it still does not seem like much...
donnyrides
4/27/2017 9:08:19 PM

Changed to 30 for SH3.
SithBot
4/30/2017 1:40:30 PM

I'm sorry i didnt post earlier and I know it is too late but here are my thoughts toward perfection. Did Nihilus utilize sai cha? Snatch life, the opponent does not need force points to snatch the force.
Please log in to add a Comment


Please Wait...