Special Abilities
        
        
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CorSec                                    
 
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Rival                                            (This character cant be in the same squad as those with Hutt Cartel, Zann Consortium, or Black Sun abilities or in their names.)
                
 
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Flechette shotgun                                            (+6 Attack and +20 damage to targets within 6 squares)
                
 
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Sonic Stunner                                            (Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
                
 
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Shockstaff +10                                            (+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
                
 
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Squad Member                                            (Counts as having the same name as any ally for purposes of special abilities whose names contain Squad. Gains abilities whose names contain Squad from allies within 6 squares.)
                
 
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Willing to Serve                                            (Counts as a follower for purposes of allied commander effects)
                
 
        
                    
                Commander Effect
            
            
                
                    
                
                Allies within 6 squares gain Bravado