Special Abilities
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CorSec
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Rival (This character cant be in the same squad as those with Hutt Cartel, Zann Consortium, or Black Sun abilities or in their names.)
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Flechette shotgun (+6 Attack and +20 damage to targets within 6 squares)
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Sonic Stunner (Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
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Shockstaff +10 (+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
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Squad Member (Counts as having the same name as any ally for purposes of special abilities whose names contain Squad. Gains abilities whose names contain Squad from allies within 6 squares.)
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Willing to Serve (Counts as a follower for purposes of allied commander effects)
Commander Effect
Allies within 6 squares gain Bravado