Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Combat Analysis (At the end of this character's turn, you may choose one commander effect on an activated enemy commander. This character gains the chosen commander effect until the start of its next turn and any faction specific effects become Separatist specific effects. Allied Droids are subject to this commander effect.)
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Command Override Protocol (Replaces turn: Target Droid ally takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 6. The target character cannot move this turn.)
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Coordinated Fusillade (Whenever a Huge Droid ally makes an attack, 1 Droid ally adjacent to that character may immediately use a special ability that replaces attacks)
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Critical Unit (When this character is defeated all Droid allies are -4 Attack for rest of skirmish)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Disciplined Leader (This character's commander effect cannot be suppressed)
Commander Effect
Droids are subject to this effect: Allied Droids are Defense +4 while adjacent to a Huge Droid ally. Allied Droids gain Advanced Shields 1 while adjacent to a Huge Droid ally with that ability.
6/14/2017 9:05:36 PM (Updated: 6/14/2017 10:30:01 PM)
6/14/2017 11:52:00 PM
6/14/2017 11:52:03 PM
6/15/2017 12:02:11 AM
6/15/2017 12:10:38 AM