RegisterDonate Login

You could use a good kiss.

Hit Points: 60
Defense: 16
Attack: 11
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: Lord_Ball
Created: 6/20/2017
Updated: 6/23/2017

Special Abilities

  • Unique
  • Order 66
  • Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
  • Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Willing to Serve (Counts as a follower for purposes of allied commander effects)
  • Camaraderie (An ally whose name contains Windu gains Greater Mobile Attack and Flurry Attack)
  • Rapport (A medium-sized ally whose name contains Windu and does not have Force Renewal costs 5 less when in a squad with this character)

Commander Effect

Followers within 6 squares gain Deadly Attack. Whenever a Republic ally scores a critical hit, it may immediately move 2 squares. This move does not provoke attacks of opportunity and does not prevent the use of extra attacks.

Average Rating: --
jen'ari
6/20/2017 4:03:30 PM

I think I would still use legacy windu. Does the movement allow for the rest of the characters attacks? So run up hot with a critical with gma and than move 2 and hit someone else with the flurry attack and than still have 2 more attacks?
Lord_Ball
6/20/2017 4:48:09 PM (Updated: 6/20/2017 6:02:28 PM)

Yes it was supposed to be similar to Leia, RH (fixed it). 5 points off General Windu's cost does make him more worth while again (especially with his CE and Shatterpoint), but it is still hard to not want to use Legacy (I really don't like the design of that piece, he's so good it's terrible)...
jen'ari
6/21/2017 2:57:23 AM

ya mace is difficult.. you know what might be fun is trying to do something with Shatterpoint that allows it to not replace turn or allows him to see the target from sight. Maybe like Gathering Intel or reconnaissance. maybe a little of a stretch but with enough intel Mace might be able to see the shatterpoint. hmmm.. thats tricky. or allows it to replace attacks or something.
CorellianComedian
6/21/2017 3:30:05 AM

I like this piece a lot - puts General Windu back on the table. That CE is cool - I thought it was kinda useless at first, because even with Deadly Attack I'm not sure random troopers get much use out of crits. BUT, allowing MACE to go all lawnmower is pretty cool!
Lord_Ball
6/21/2017 12:13:06 PM

Forgot to add order 66. yeah replaces turn on Shatterpoint kind of sucks, but the CE triggering off crits does give it a little more incentive to use, perhaps bringing Sly along to dominate Mace to use it.
jen'ari
6/23/2017 2:22:42 AM

i have thought about that movement ce and think i would play gendu
Lord_Ball
6/23/2017 12:15:28 PM

I'm pretty happy with how he turned out, It almost makes every Windu playable in the right squad. LotLS still has better survivability overall, JM gains the most (since he doesn't have Vaapad, he at least can gain deadly), but Whirlwind attack would be his claim to fame. Even Master windu with his Renewal and shatterpoint might find a use, probably unlikely, but hey I can dream about all Mace's being playable can't I? CS Mace ends up at only 58 pts!
Lord_Ball
6/23/2017 3:45:22 PM

Increased cost to 25.
Please log in to add a Comment


Please Wait...