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Your cells have the highest concentration of Bloo Milk I have ever seen in a life-form.

Hit Points: 140
Defense: 21
Attack: 12
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Female
Creator: blemelisk
Created: 6/27/2017
Updated: 6/30/2017

Special Abilities

  • Unique
  • Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
  • Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Single-Shot Blaster (This character cannot gain Twin Attack)
  • Bounty Hunter +6 (+6 Attack against Unique enemies)
  • Override (At the end of her turn, this character can designate 1 door that she can see as open or closed; it remains open or closed until the end of this character's next turn, or until she is defeated)
  • Double Attack (On her turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
  • Deadeye (On this character's turn, if she doesn't move, she gets +10 Damage)
  • Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round)
  • Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)

Force Powers

Average Rating: --
General_Grievous
6/28/2017 3:28:28 AM

Great stuff I would recommend against having both Sith Rage and cunning (probably replacing the former) as with Jango she is doing 50 damage accurate shots. And normally with Talon she is also +20-26 and 50 damage shots. If you want to keep both than you need to cover her Single shot blaster. This would prevent her from getting crazy damage in the separatists or Mandos with twin. As well you can probably drop cyborg (the other versions don't have it and she's not as much of a cyborg as Vader or Lobot and they don't have it) But for 68 points I think you did pretty good here
blemelisk
6/28/2017 3:59:58 AM

What do you think of going with Damage: 10 with Lightsaber (so she has +10, that should be added before the multiplying of crits?) and adding twin. Leaving everything else the same. (maybe find a sith rage ability for +10 damage for adjacent targets only?) As it is i really like the damage: 20, but could remove sith rage (and keep the sweep, make it force 1 with renewal 1) and give her twin instead. and instead of vicious give her the one that makes crits on 19-20, or 18-20. Thoughts?
blemelisk
6/28/2017 4:00:58 AM

and remove cyborg as you suggested above.
General_Grievous
6/28/2017 1:48:45 PM

She always felt more like a sniper to me so not sure that twin/10 is the way to go despite previous versions having it. But it is a good option. Being fringe and a follower makes her very dangerous to build around because so many people boost her. I think single shot still feels like the best way to go if you want to keep her Damage high
blemelisk
6/28/2017 8:43:32 PM (Updated: 6/28/2017 8:43:56 PM)

I actually agree, i see her that way as well. Changes made, she now is a true sniper, but she can move and shoot decently, but if she doesnt, she is far more deadly. she can also go in and take out a lot of adjacent lowbies as well. With FR 1 she can reroll those misses for another chance at a crit when she doesnt move. I assume Elite Snipers increase crit range and deadeye obviously wont work with GMA.
saber1
6/29/2017 1:52:01 PM (Updated: 6/29/2017 1:52:57 PM)

I like elite sniper. She's got a very snipery feel. I think Cunning might need to come back as she doesn't have much punch for her cost.
blemelisk
6/29/2017 4:32:41 PM

brought back cunning but made it the +20 version, if that is too much I can change it to the 10. As she stands (ignoreing cunning) she does 60 damage without crits, 100 damage with crits. with cunning she is now up to 100 damage without crits and 140 damage with crits. cunning 10 would make her 80 damage without crits and 120 with crits. Which damage range would be more appropriate for her at this price point?
saber1
6/29/2017 5:05:46 PM

It's debatable which lvl of Cunning is appropriate as the crits can't be counted on and her cost is high.
blemelisk
6/29/2017 5:27:50 PM

Do you think I need to add something else? or adjust her stat block?
blemelisk
6/29/2017 5:28:52 PM

could even give her stealth (appropriate for a sniper), maybe advantageous cover , or more HP (or a combo of these?)
saber1
6/29/2017 5:31:28 PM

Stealth is befitting the sniper theme, for sure.
blemelisk
6/29/2017 5:47:11 PM

So not used to costing these things. Im hopping she is about right now :)
General_Grievous
6/29/2017 7:48:25 PM

Problem with cunning is now with Jango or Talon/Thrawn she is attacking at 50-60 damage unpreventable hits x2-3 (depending on faction). Way to strong with Elite sniper. 100 damage unpreventable from range is unheard of in the game. I would change Elite sniper to just deadly attack or else drop cunning. Making shots unpreventable is already crazy strong (look at popularity of Morrigan) and you really have to tone down the damage or outright change the ability or she becomes the strongest piece in the game.
blemelisk
6/30/2017 12:33:19 AM

Hmm.....could remove elite sniper and give deadly instead. cause yea she is almost guaranteed to hit with her high attack....
General_Grievous
6/30/2017 2:51:32 AM

I think that would be a good call
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