Special Abilities
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Unique. Melee Attack; Triple Attack; Melee Reach 2
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Charging Assault +20 (Replaces turn: Can move up to double speed, then make an attack at +20 Damage against an adjacent enemy)
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Sith Mount (This character can transport a Medium Sith ally with a Force rating who ends his move adjacent to it. Remove him from the battle grid; he moves simultaneously with this character, has cover, and is considered adjacent to it. He can make attacks, counting distance from this character. He can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is also defeated; save 6. While transporting an ally who counts as Darth Bane, this character loses Savage and counts as having a Force rating for the purposes of allied commander effects.)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks)
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Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
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Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
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Stable Footing (Not slowed by difficult terrain or low objects)
Commander Effect
At the end of this character's turn an adjacent ally who counts as Darth Bane may make an immediate attack.
Even a fearsome Rancor can be made subservient by the implacable will of a Sith Lord.
6/29/2017 4:02:44 AM
6/30/2017 10:39:05 PM
6/30/2017 11:02:13 PM
7/1/2017 2:14:01 PM
7/4/2017 6:21:32 AM