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Is in command now.

Hit Points: 80
Defense: 22
Attack: 0
Damage: 0
Rarity: Very Rare
Base: Small
Gender: Male
Creator: poppins88
Created: 6/30/2017
Updated: 6/30/2017

Special Abilities

  • Unique
  • Droid (Immune to critical hits; not subject to commander effects)
  • Co-Pilot (At the start of the skirmish, choose a character with Pilot. That character gains Close-Range Targeting Computer and Sensors while this character is within 6 squares.)
  • Disruptive (Suppresses enemy commander effects within 6 squares)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Noble Sacrifice (When this character is defeated, 1 ally may make an immediate attack)
  • Greater Electric Shock (Once during his turn: 20 damage to an adjacent Droid enemy; save 11 for 10 damage. An adjacent living enemy is instead considered activated this round; save 11.)
  • Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
  • Shockstaff +10 (+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
  • Smoke Screen (Replaces attacks: For the rest of the round, this character and allies within 2 squares are considered to have cover)
  • Targeting (Until the end of the round, target enemy has -4 Defense)
  • Tow Cable (Replaces turn: This character and an adjacent ally can move up to 12 squares simultaneously; during this move, that ally gains Flight. At the end of the move, that ally must be adjacent to this character.)

Commander Effect

An ally whose name contains Luke Skywalker gains Extra Attack.

Average Rating: --
poppins88
6/30/2017 4:26:28 AM (Updated: 6/30/2017 4:30:17 AM)

CCC 59 entry. I don't know if he's worth the cost or not, so he may see some changes before voting begins.
General_Grievous
6/30/2017 5:06:28 AM

Instead of shock staff check out that ability BB8 has, similar in theory but you could pump up the damage of it.
General_Grievous
6/30/2017 5:06:54 AM (Updated: 6/30/2017 5:10:17 AM)

I think you did a pretty good job here teching him up. Maybe swap his CE to give Luke Twin instead? Or survival Expert? Copilot is genius though. Only other thing I would add is targeting, thematically fits and would help out Luke a ton
saber1
6/30/2017 5:15:08 AM

Its all the best R2 stuff, plus a healthy dose of other stuff to buff Luke, all rolled up into one. This looks like a bunch of fun.
poppins88
6/30/2017 9:39:12 PM (Updated: 6/30/2017 9:47:38 PM)

Realized I forgot droid. Those are some good criticisims GG, I'll have to take a look at BB-8. It's hard to keep to track of all the piece we have! A good problem, don't get me wrong!
poppins88
6/30/2017 9:49:19 PM (Updated: 6/30/2017 9:49:50 PM)

And done. I created a variant fusing Electric Taser, Electrostaff, and Electric Shock together. I also added Targeting per your suggestion, that'll help Luke function better as a shooter. Good call for sure, I apppreciate the help! I think I'll keep the CE for now, since I like the idea Luke needing R2 to get him in position for maximum output. It fits with the whole copilot thing, I think.
saber1
6/30/2017 9:55:31 PM

I like the CE as is, though granting Luke Twin would be tough as well. I'm not sold on the shock stuff as is.
poppins88
6/30/2017 10:04:54 PM

What part gives you pause?
saber1
6/30/2017 10:27:42 PM

You have 2 shock abilities currently. I'd like to see them condensed into one. Maybe a 20 damage shock with built-in jolt.
saber1
6/30/2017 10:30:06 PM

Replaces attacks: 20 damage to an adjacent enemy. A living enemy damaged by this ability is considered activated this round, save 11.
saber1
6/30/2017 10:35:03 PM

Something like the above post should do. It's an auto 20 damage with a 50-50 stun but as Artoo's only means of damage output it should be ok. Especially at 40+ points.
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