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Is worth a lot to me.

Fringe Baffor Grove 15  
Hit Points: 100
Defense: 12
Attack: --
Damage: --
Rarity: Uncommon
Base: Huge
Gender: Male
Creator: saber1
Created: 7/26/2017
Updated: 7/29/2017

Special Abilities

  • Baffor Allergen (Characters with a Vonduun Crab Armor special ability who begin or end their turn within 6 squares of this character take 20 damage. Damage from this ability cannot be prevented or redirected.)
  • Camaraderie (Ithorian allies gain Protective +20)
  • Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
  • Regeneration 20 (If this character doesn't move on his turn, remove 20 damage from him at the end of that turn)

Commander Effect

Ithorian allies gain It's a Trap!

Average Rating: --
saber1
7/26/2017 4:54:07 PM

As a counterpoint to my recent Amphistaff Polyp custom I put this together for some anti-YV action. Baffor, when grouped together for a sort of hive mind, communicating with Ithorians. Their pollen also proved quite dangerous to Yuuzhan Vong as their Vonduun Crab Armor swelled in allergic reaction to the point of crushing the wearer.
saber1
7/26/2017 5:29:06 PM

Also considering this wording: A character with a Vonduun Crab Armor special ability who moves within 6 squares takes 20 damage at the end of its move and is considered "affected". The affected character takes 20 damage at the end of its move on each of its subsequent turns. At the end of its turn in which it was not within 6 squares, the affected character may attempt a save 11. On a success it is no longer affected.
Lord_Ball
7/26/2017 6:19:36 PM

I prefer the wording you have now, because it's simple and doesn't involve "record keeping".
saber1
7/26/2017 9:34:01 PM

Point taken. Thanks!
saber1
7/26/2017 10:08:40 PM

What about the other elements and the piece as a whole?
Lord_Ball
7/27/2017 1:23:40 AM

I can't say there are any major issues, I can see, the plant having a CE seems a bit weird, but I interpret that as the Ithorian knowing the plant well enough to tell when somethings afoot
General_Grievous
7/29/2017 12:46:34 PM

Dang that is a hard counter to basically the Vong faction. I think you could safely cost it 20 or at least put a hard save or two of these will end up in all anti-Vong Lobot squads
General_Grievous
7/29/2017 12:46:57 PM

I do think this one is better but just needs to have the cost increased
saber1
7/29/2017 5:57:35 PM (Updated: 7/29/2017 5:58:54 PM)

The cost is low, for sure. It's tough because it is a great counter but has no offense and is fairly fragile. I'll up its cost to 15 so Lobot only brings in one.
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