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What a piece of junk!

Hit Points: 50
Defense: 16
Attack: 8
Damage: 20
Rarity: Common
Base: Medium
Gender: Male
Creator: saber1
Created: 8/9/2017
Updated: 8/10/2017

Special Abilities

  • Affinity (May be in a Republic or New Republic squad.)
  • Manual Override (At the end of his turn, this character can designate 1 adjacent door as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
  • Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
  • Synergy +4 (+4 Attack and +4 Defense while an allied character with a Force rating is within 6 squares)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Commander Effect

While only 1 Unique ally with a Force rating is adjacent to this character, neither may be targeted by an enemy more than 6 squares away.

Average Rating: 8.00 (1)
saber1
8/10/2017 4:18:59 AM (Updated: 8/10/2017 4:21:08 AM)

My goal here was to heighten the Jedi/Ranger dynamic and improve Jedi against shooters. I'm not sold on the name as I'm considering Antarian Ranger Scout as well.
surf_rider56
8/10/2017 5:06:36 AM

Base stats 13, without CE, 25; with CE 30. Conservatively. That's a pretty expensive non-unique. The Synergy is expensive and Survival can give him 24 Defense under the right conditions .... not cheap, again especially for a non-unique.
saber1
8/10/2017 5:43:33 AM (Updated: 8/10/2017 5:49:30 AM)

Thanks for the feedback. The number you came up with seems high compared to the Antarian Ranger Captain who has slightly better stats, Sniper instead of Manual and Recon. The AR Captain also has a CE that is easier to trigger to pass out an ability and has a much broader scope. Also, how does Survival Expert bump his Defense? Maybe I misread something. I am not opposed to dropping that part of the CE.
surf_rider56
8/10/2017 3:02:25 PM (Updated: 8/10/2017 3:03:16 PM)

It "high" because the V=Setters "Aggressively Costed" them. They should also be 30. That is what it is. Expert adds +4 to any rolls you make on saves, in certain situations there is no roll, but sometimes you can add 4 to the roll + your Defense number ....
Lord_Ball
8/10/2017 3:12:36 PM

I'd drop survival expert from the CE as neither can be targeted anyway (well from >6 squares anyway). Maybe bump the cost to 24-26 that would seem about right. Untargettable is a pretty huge boost for a melee combatant.
saber1
8/10/2017 3:25:41 PM (Updated: 8/10/2017 3:25:56 PM)

How does it look now? Dropped Survival Expert and upped cost to 25.
SithBot
8/11/2017 4:07:32 AM

fun design make make it cost a tad less.
General_Grievous
8/11/2017 5:23:37 AM

Missed the original version but I like what I see here
kobayashimaru
8/11/2017 7:11:36 AM

I have a 3D printed 'chuck norris' figure to-scale with SWMinis, I'll run that as a proxy hehe. this is fun, though that CE is super-uber stealth. I like it. this is a swiss-utility knife, and a very versatile piece. 9,12/10
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