Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Affinity (May be in a Sith squad that includes a character whose name contains Krayt)
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Rival (This character cannot be in a squad that contains a character whose name contains Moff)
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Victory Without War (Replaces attacks: range 3; 20 damage to target living enemy. The target can choose to negate this damage and instead remove 30 damage, then make a save of 11. On a failure, the target joins this character's squad until the end of the skirmish.)
Commander Effect
Non-unique enemies targeted by Victory Without War must choose to negate the damage and their save roll for that ability may not be modified or rerolled.
Non-unique allies with Victory Without War gain In Service of the Mission.
8/17/2017 5:02:32 AM
8/17/2017 5:40:13 AM
8/18/2017 6:08:16 AM