Special Abilities
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Unique
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Mobile Attack (Can move both before and after attacking)
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Tactical Shot (Adjacent enemies damaged by this character cannot make attacks of opportunity this turn.)
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Master Tactician (You automatically choose who goes first except on a roll of 1)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Art of War (You and opponents must activate 2 characters each round.)
Commander Effect
Allies gain +2 to rolls.
At the end of this characters turn, choose 1 target character within line of sight. Move target and all characters within 6 squares of that target up to 3 squares. This movement does not provoke attacks of opportunity. This character cannot be moved by this effect