Special Abilities
        
        
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Ktath'atn                                    
 
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Unique                                    
 
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Melee Attack                                            (Can attack only adjacent enemies)
                
 
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Double Attack                                            (On her turn, this character can make 1 extra attack instead of moving)
                
 
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Assassin                                            (+4 Attack and +10 Damage against living enemies)
                
 
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Ktath'atn Vampirism                                            (Whenever this character successfully damages a living enemy remove 10 damage from this character.  If the enemy damaged has a Force Rating, remove 1 Force Point from the damaged character and this character gains 1 Force Point.)
                
 
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Cloaked                                            (If this character has cover, she cannot be targeted by nonadjacent enemies)
                
 
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Evasion                                            (After determining initiative, before any character activates, choose either Parry or Evade, this character gains that ability until the end of the round.)
                
 
        
            
            Force Powers
        
        
                
                Commander Effect
            
            
                
                    
                
                Ktath'atn characters within 6 squares gain Evade.   Whenever this character is defeated, all Ktath'atn characters lose half their printed hitpoints (rounded up).  This drop of hit points can kill the character.
            
     
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