Special Abilities
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Unique
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Droid (Immune to critical hits; not subject to commander effects)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Lightsaber (+10 Damage against adjacent enemies)
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Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
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Pilot
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Spinning Blade Attack (Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity.)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Grappling Arms (Replaces Attacks. Range 3, target opponent my not make Attacks of Opportunity, Move, or use the Evade S.A. this turn, Save 13.)
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Self Diagnostic, and Repair 10 (Replaces Attacks, this character may remove 10 damage from itself.)
Commander Effect
Synapses to Circuits-Droids are subject to this CE, Droid followers gain Basic to Binary.(Droid followers within 6 squares are subject to all allied CE's)
Working for Palpatine, he hunts down "persons of interest" for the Emperor, currently the Freemaker siblings.
9/15/2017 10:43:12 PM
9/16/2017 5:12:48 AM
9/16/2017 2:50:06 PM
9/18/2017 4:17:45 PM
9/18/2017 4:31:32 PM