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Powerful you have become, the Bloo Milk I sense in you.

Hit Points: 150
Defense: 20
Attack: 16
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Jargon Madjin
Created: 9/17/2017
Sets: Crossover

Special Abilities

  • Unique
  • Symbiote/Klyntar (This character counts as a Symbiote and/or a Klyntar. This character takes an extra + 10 damage from 'Fire' or 'Sonic' attacks. This character must make a save of 11 on activation to avoid becoming 'Savage'. Once in a skirmish, choose one ally before activation, if that ally is defeated at any point in the skirmish this character gains +10 damage and is 'Savage'.)
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Green Numbers (Replaces turn, regenerate 10 health, every time this character is attacked (regardless of whether or not the attack hits) this is increased by +10 to the regeneration ability, this obviously stacks so kill this piece as quick as possible or you'll have a hard time)
  • Bounty Hunter +4 (+4 Attack against Unique enemies)
  • Psycho (Immune to Jedi Mind Trick)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
  • Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
  • Disruptive (Suppresses enemy commander effects within 6 squares)
  • Master Slicer (Replaces attacks: This turn, this character can ignore doors while moving)
  • Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)

Force Powers

Commander Effect

Try harder guys!

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