Special Abilities
        
        
                - 
Camaraderie                                            (New Republic allies with Spotter gain Expert Spotter)
                
- 
Coordinated Movement                                            (At the end of this character's turn, 1 New Republic ally with Sniper or Spotter may move up to 2 squares)
                
- 
Crack Shot                                            (Whenever this character combines fire against a target within 6 squares, damage from the attack cannot be prevented or redirected)
                
- 
Expert Spotter                                            (Can combine fire twice per round instead of once)
                
- 
Spotter +20                                            (If this character combines fire against a target within 6 squares, the attacker gets +20 Damage against that target)
                
- 
Stealth                                            (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
                
- 
Synergy +4                                            (+4 Attack and +4 Defense while an allied character with a Force rating is within 6 squares)
                
                Commander Effect
            
            
                
                     New Republic allies with Sniper gain Careful Shot +4
                
                New Republic allies with Sniper gain Careful Shot +4
            
     
11/10/2017 8:48:52 PM (Updated: 11/10/2017 8:49:21 PM)
11/10/2017 9:29:42 PM
11/11/2017 1:01:58 AM
11/11/2017 4:26:47 AM
11/11/2017 11:12:45 PM
11/12/2017 12:41:01 AM
11/12/2017 12:41:29 AM (Updated: 11/12/2017 1:04:18 AM)
11/12/2017 1:04:27 AM
11/12/2017 1:13:50 AM
11/12/2017 1:15:05 AM
11/12/2017 1:38:12 AM
11/13/2017 5:17:16 AM
11/13/2017 5:53:40 PM (Updated: 11/13/2017 5:53:55 PM)
11/14/2017 3:47:28 AM
11/14/2017 5:14:54 AM